Two further games of HotT for the evening, this time Weird World War 1, and both 24 points,, Andy's host hasn't quite reached 48 points yet.
For the first game I field an aerial hero general, and a magician, two riders, and a mix of shooters and blade. Andy fielded shooters, hordes, blade and a hero general (the captured Mk IV)
So, time for another game, for which we each change the composition of our forces, just because we can, and we want to try out the new figures/models.
I take out the aerial hero and the magician,. and take a behemoth, a hero, and aGod (a gas cloud). Andy adds in an airboat (Roland C!! ground attack plane).
However casualties have mounted and this day belongs tot eh British. A great game.. lots of fund. We are pondering customising some terrain for these actions.
While we are here, I wanted to showcase Andy;'s stronghold for his Germans .. a little 'Area 51' ish.. As we would say in reo Māori here in New Zealand 'Ka mau te wehi' .. awesome!!!
For the first game I field an aerial hero general, and a magician, two riders, and a mix of shooters and blade. Andy fielded shooters, hordes, blade and a hero general (the captured Mk IV)
Deployment, from behind the British lines |
Ghostly German hordes, shooters and the hero general |
The British aerial hero buzzing around behind the British lines |
Riders take the British left wing |
Advance ... |
The British magician (artillery observer/counter battery team) ensorcels the British hero on one of those 1vs6 die rolls |
The British stronghold.. a mystical deathly chateau |
But Andy manages a 6, and brings the ensorcelled hero back to attack the British stronghold |
British bayonets (blade) advance against the Germans |
Action.... |
The hero is repulsed but goes in again |
And destroys the British stronghold... |
So, time for another game, for which we each change the composition of our forces, just because we can, and we want to try out the new figures/models.
I take out the aerial hero and the magician,. and take a behemoth, a hero, and aGod (a gas cloud). Andy adds in an airboat (Roland C!! ground attack plane).
Deployment |
The Behemoth on the British right pushes forward, supported by a rider. The hero can be seem in the middle left of the photo, supported by a second rider |
Attacking a ghostly German horde |
The airboat pushes forward, but is caught in a control zone in bad going by a rider |
Meanwhile the German right advances. The British hero has raced across to hold up the left flank |
A German blade base is destroyed by the behemoth and the rider together |
The British left is looking distinctly thin on the ground, no re-animated British hordes to be seen |
The airboat has withdrawn to try to find some freedom of action, while two British blades go in with the bayonet |
The behemoth and rider tackle the German blade bases |
It's all very muddled in the centre |
That behemoth is still chugging away, slowly but surely |
The Germans are feeling the pressure with mounting losses - an aerial view of the 'state of play |
German shooters advance and attack the British hero who is feeling somewhat alone at this point in time |
And still the right flank tussle goes on |
British blade try to take out the last of their German opposition |
As does the behemoth |
Now we are all over the place .. 'ubique' as the gunners would say |
The hero has managed to withdraw, one base width at a time in that bad going |
The airboat swoops back into the action in the centre to support the German blade |
Finally the British God appears - clouds of yellow gas descent |
The Hod tackles the airboat, while the behemoth and rifer are still at it against those German blade.. tough fellows!! |
The airboat recoils |
While we are here, I wanted to showcase Andy;'s stronghold for his Germans .. a little 'Area 51' ish.. As we would say in reo Māori here in New Zealand 'Ka mau te wehi' .. awesome!!!