Showing posts with label Empire of Dust. Show all posts
Showing posts with label Empire of Dust. Show all posts

Friday, November 18, 2022

A new scourge that has to be defeated

 A scourge had descended upon the battlefields of the future. A scourge had taken hold, a scourge crept and crawled and scuttled, a scourge that had to be defeated. And the troops of the Imperial German Kaiser had stepped up, intent on showing that they were up to the task.

The first HotT game in a while, and Andy's Weird World War Germans were attacking my spider hordes.

My horde army consisted of:
1 x hero general
1 x behemoth
1 x spider God
10 x spider horders
2 x spider lurkers

Andy's Germans were:
1 x hero general
1 x behemoth
1 x airboat
3 x undead hordes
3 x shooters
3 x blades
(oops.. 2 points too many)


The Germans advance against the spiders, but a 6 on their second turn means the spider God arrives

On the other flank, hero general and behemoth go against hero general and behemoth


The German airboat swoops behind the spider line

Argy bargy along the line


Spider behemoth

The spider hero general attacks the airboat.. early success!

Two spider hordes come back....

The airboat is destroyed

Along the line

The God is engaged against a blade

All very untidy, and another horde returns

German hero vs spider behemoth

The horde line is being forced back by a combination of fire and combat. At about this stage the spiders roll a 1 for PIPs and the God disappears.. 
. A
The hordes clearly seen backs against the wall, multiple hordes brought back and still in contact with their stronghold

The spider hero and behemoth are also being pushed back

Serious holes in the horde line

The hordes push forward to try to get clear of their stronghold

Horde casualties seen off the 'table' waiting to come back on

A German horde is brought back on, and as it passes through some bad going it is attacked by a spider lurker.. the spider loses an flees from the battlefield

The lines lock in combat again, the spiders are sitting 11 AP casualties

One last casualty and the spiders are defeated, the world is cleansed of the scourge


What a cool game.,. not too demanding after a very hectic work week.. lots of kōrero, a beer, and the chance to push figures... a good Friday night


Sunday, July 5, 2020

Kings of War v3.0 .. a first game.

No creative narratives here.. this was a 1500 point Kings of War game that Andy and I fought last night. We used 1500 points each, playing a loot based scenario. I used my Empires of Dust army, Andy his Kingdoms of Men army.


The armies face off... KoM on the left, Empire of Dust on the right

Andy's right flank Knights, supported by a regiment of archers

Reanimated behemoth in the EoD ;lines, a Desert Swarm regiment on the left
EoD spear horde held the centre, a regiment of Mummies on the right


The humans approach the EoD right held by a regiment of spear, and a regiment of Enslaved Guardians. The knights are making their way though the difficult terrain (lava flows)

Table top view as the knights approach the EoD right flank

Meanwhile on the left, the knights move around the woods. An EoD Warrior regiment supported by a second reanimated behemoth move to protect the army flank. A swarm regiment advances towards the archers

The knights charge in against the EoD right - an impeded charge

The spear regiment holds, allowing the enslaved guardians to swing onto the knights' flank

The EoD manage to get the reanimated behemoth ahead of the warriors to take the brunt of the charge which they know is coming

The threat against the EoD right is removed with the elimination of the attacking knight regiment

Now the EoD right moves to attack the supporting archers

The knights charge in against the EoD left flank

Meanwhile the enslaved guardians and a spear regiment attack the archers on the right.. again an impeded charge for the EoD units, charging through the lava flows

The centres clash - the spear horde take on a regiment of foot guard and a regiment of pike. Already lost to the humans has been a unit of foot guard on the right of the photo.. the reanimated behemoth has already advanced

The Swarm attack the archers - the aim is to keep the archers out of the action

The left flank warriors on the EoD left now join the reanimated behemoth in action against the knights Add caption

The archers eliminate the swarm
And the foot guard and pike eliminate the EoD Spear horde .. ouch


The knights attacking the EoD left are eliminated

The battle is lost, as the humans have few units left. their centre has been rolled up by the flanking Mummy and Reanimated Behemoth units. This was out first game with Kings of War v3.0. There are several rules mechanisms that we either got wrong, or which simple don't quite make sense... but we'll ask those more in the know, and see what we discover.

Spider Beast Packs.. another DBF game

Having last week played a game of DBF using the spiders as hordes, this week I played a smaller 80 poiont game against Andy, but this time t...