Two further games of HotT for the evening, this time Weird World War 1, and both 24 points,, Andy's host hasn't quite reached 48 points yet.
For the first game I field an aerial hero general, and a magician, two riders, and a mix of shooters and blade. Andy fielded shooters, hordes, blade and a hero general (the captured Mk IV)
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| Deployment, from behind the British lines | 
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| Ghostly German hordes, shooters and the hero general | 
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| The British aerial hero buzzing around behind the British lines | 
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| Riders take the British left wing | 
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| Advance ... | 
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| The British magician (artillery observer/counter battery team) ensorcels the British hero on one of those 1vs6 die rolls | 
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| The British stronghold.. a mystical deathly chateau | 
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| But Andy manages a 6, and brings the ensorcelled hero back to attack the British stronghold | 
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| British bayonets (blade) advance against the Germans | 
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| Action.... | 
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| The hero is repulsed but goes in again | 
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| And destroys the British stronghold... | 
So, time for another game, for which we each change the composition of our forces, just because we can, and we want to try out the new figures/models.
I take out the aerial hero and the magician,. and take a behemoth, a hero, and aGod (a gas cloud). Andy adds in an airboat (Roland C!! ground attack plane).
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| Deployment | 
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| The Behemoth on the British right pushes forward, supported by a rider. The hero can be seem in the middle left of the photo, supported by a second rider | 
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| Attacking a ghostly German horde | 
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| The airboat pushes forward, but is caught in a control zone in bad going by a rider | 
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| Meanwhile the German right advances. The British hero has raced across to hold up the left flank | 
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| A German blade base is destroyed by the behemoth and the rider together | 
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| The British left is looking distinctly thin on the ground, no re-animated British hordes to be seen | 
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| The airboat has withdrawn to try to find some freedom of action, while two British blades go in with the bayonet | 
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| The behemoth and rider tackle the German blade bases | 
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| It's all very muddled in the centre | 
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| That behemoth is still chugging away, slowly but surely | 
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| The Germans are feeling the pressure with mounting losses - an aerial view of the 'state of play | 
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| German shooters advance and attack the British hero who is feeling somewhat alone at this point in time | 
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| And still the right flank tussle goes on | 
 
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| British blade try to take out the last of their German opposition | 
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| As does the behemoth | 
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| Now we are all over the place .. 'ubique' as the gunners would say | 
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| The hero has managed to withdraw, one base width at a time in that bad going | 
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| The airboat swoops back into the action in the centre to support the German blade | 
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| Finally the British God appears - clouds of yellow gas descent | 
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| The Hod tackles the airboat, while the behemoth and rifer are still at it against those German blade.. tough fellows!! | 
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| The airboat recoils | 
 However casualties have mounted and this day belongs tot eh British. A great game.. lots of fund. We are pondering customising some terrain for these actions.
While we are here, I wanted to showcase Andy;'s stronghold for his Germans .. a little 'Area 51' ish..  As we would say in reo Māori here in New Zealand 'Ka mau te wehi' .. awesome!!!