Generally our only game opponents are each other, and occasionally Andy. We don't play in the tournament scene, nor do we participate in the 'friendly' club 40K 'gaming scene. So we took a decision. We would go back to 4th Edition Warhammer 40K, and the codices that we own.
This week we went back to that 4th Edition and played our first game of 4th in a number of years. We have thoughts on some simple house rules that we think will make the game better and, since we don't play other opponents, who cares. This first reprise we simply played the rules as written as best we could remember them as we flitted through the rule book, and we'll now think about those house rules with a little more clarity.
Adrian brought along his Necrons, and I cobbled together a Lost and the Damned list using the 'Eye of Terror' codex. This was the concept that first attracted me to try my hand at the game in 2002 and with the acquisition of a lot of Imperial Guard material over the past few years I was finally able to field 1500 points. This would be the first game I'd played at that size.
The Lost and the Damned army had at its core 4 units of Traitors, and one of Mutants, each of these were troops choices. In the spirit of the army concept I took a heavy weapon with each squad (although I remain convinced that this is NOT a game winning strategy). I also took a heavy weapons squad with heavy bolters, two traitor sentinels, and a Leman Russ. A Vendetta Gunship rounded out the selection of despicable traitorous vermin who had turned their backs on the Empire.
To finish the list there were some Chaos allies: a Dreadnought, and some Chaos space marines, all lead by an aspiring champion.
|The table at the start, L&tD on the left, Necrons on the right.|
|Traitors, with my not quite finished Hellbrute, counting as a simple Chaos Dreadnought|
|Adrian had these beasties advancing on his right|
|My right was held by a traitor squad supported by the two sentinels, each with lascannon. These guys took out a Necron vehicle on the first turn.. nice shooting|
|Can't recall what these are, but they were ferocious and terrifying, and coming at my centre ...|
|Adrian's flyer arrived from reserve and he deployed it on his left.|
|They were getting closer|
|Meanwhile I advanced my mutants in the centre, wanting to get in to contact with the Necron warriors in the ruins|
|My left.. well I thought it was looking OK ....|
|Meanwhile on my right my Vendetta Gunship arrived from reserve and I deployed it to counter Adrian's flyer|
|I supported my centre with the traitor Leman Russ, and advanced the Dreadnought to counter those... terrifying .. things.. coming at me through the undergrowth|
|Adrian leap frogged his scarabs (??) through his warriors so that my Mutants had no choice in the charge ... darn!!|
|My right is solid ..|
|While battle is joined in the centre|
|The left?? Well.. honestly .... it seemed fine .|
|An over view of my centre from behind my lines|
|The traitor squad holding the centre, supported by the leman Russ, was shot away by the Necron Warriors|
|And the Dreadnought finally succumbed to those.... THINGS!!!|
|The Necron flyer flew into the rear of my lines|
|and a Necron Monolith materialised behind the lines too .. we had to substitute because Adrian had forgotten to bring his Monolith model|
|In one turn the Dreadnought and the Leman Russ disappeared.. ouch and damn!!|
|And the mutants succumbed ... leaving the ruins to the Necrons.. the outlook from the ruins wasn't that great anyway|
|However the Vendetta and the sentinels disposed of the Monolith and the flyer..|
|But those ... THINGS . now turned their attention to a traitor squad.. ooo this may hurt, there will be tears|
|And those swarming 'scarabs' now advanced to support the warriors being whittled down by the CSMs|
|The left was .. still holding ... wow!!|
|But the CSM were up against it ... well and truly outnumbered|
|Those ... you know.. THINGS .. chomped their way into the human traitors|
|The Vendetta gunship swung round and disposed of another Necron vehicle (an ark??) but was then brought down by some lucky shots from a Necron Warrior squad... thank goodness it was the 6th turn.|
It was simply a game, with gorgeous models and lots of dice, and it was fun. We'll play it a lot more, staying with 4th edition. It will be our own little time warp, and we'll be happy there, as the rest of the 40K world passes us by. 40K 4th edition.. 'back to the future '.
Oh, and .. my left flank held out ...