Saturday, January 23, 2016

A bit of Argy bargy on the Dwarf/Human border

Things had not sat easy between the Dwarfs and their human neighbours. It had begun with crowds pushing and jostling at the weekly markets and finally erupted into open warfare as each tried to push the other away from their shared border. Humans and Dwarfs each pushed a small raiding force across the border into each other's territory, more of a show of force than anything, but one thing was for sure, blood would be spilled.


The Kingdoms of men advance for the right, expecting their dominant archery to cut down any impertinent Dwarfs that dared stand in their way. The Dwarfs have however deployed some firepower of their own, including two troops of their Ironwatch, and one of their rare organ guns,

Footguard advance on the human right, supported by a white wizard

The local Dwarven royalty is out supporting the Dwarven Ironclad

The humans take the initiative on their right, and charge into the woods taking a regiment of Dwarf Shieldbreakers by surprise.


This doesn't end well for the Shieldbreakers, and they are themselves broken. The Ironwatch troop on the hill is feeling a little nervous about now.
 The battle isn't one sided however, and a troop of Ironwatch sends a foot archer regiment fleeing form the field on the dwarf right.

The human left is open, but there are no Dwarven units free to exploit the gap
 The Dwarf centre charges forward. There was another unit of foot archers sitting in front of the regiment of Dwarf Ironclad.. after a quick assault the archers flee.


The human commander, finding himself lone after the loss of his accompanying archers, heads over the centre to see what he can do
 The human right has assaulted the Dwarf left, removing the Ironwatch who had been the last vestiges of a left flank. This left just the army standard bearer who as feeling very much alone.


The Dwarven Ironclad advanced menacingly towards the arquebusiers who are the only thing holding the human centre.

The Dwarf army standard bearer goes toe to toe with the white wizard on the Dwarf left, hoping to clear him out of the way.
 The Dwarf army standard bearer bounces off the wizard .. ouch. Meanwhile the Dwarf attack in the centre doesn't go to plan. The two regiments of Ironclad assault front and flank, causing a lot of casualties. This looked like a dead cert for a Dwarf victory, but . the nerve test roll is a double 1.. snake eyes.. the arquebusiers hold firm and the Dwarfs bounce back.. agghhh.


The human general attacks the Dwarf organ gun but bounces off... whew.


The action has ended
The victory goes to the humans. This was a 1000 point game, played (in case you hadn't guessed) using Mantic's Kings of War rules (we've been playing these for larger fantasy games since the original alpha test version came out several years ago). The human army under Andy's command had managed to work units with a points value in the Dwarf half of the board more than a 100 points greater than the Dwarf points in the human half.

While only a small game, it felt like a truly epic encounter, and anyway there was much beer, and many sausage rolls (well savouries actually) consumed.. a great night's 'gaming.


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