Saturday, June 11, 2022

Andy's new Martian HotT army

 In our own post Covid journey, we are slowly getting some games underway.  This week, Andy and I played soem 24 point HoytT (Hordes of the Things) games. Andy brought over a brand new army, a  Marian army with 'War of the Worlds' inspired walkers. The Walkers are scratch-built. I used my British inspired Victorian Science Fiction army

We played three games, the first one being over in 4 die rolls.

Andy had taken a hero general. My magician ensorcelled the hero. On the very next turn Andy threw a '6' on his PIP die, the hero was unensorcelled, returned into contact with my stronghold, and won the combat. Wow...

No laborious AAR here though, just a range of photos to enjoy.

The 'industrial complex' I often use as a Stronghold. Yes, it's a little too large.





This was the combat between the Martian hero general and my stronghold






















Sunday, May 22, 2022

More 'mythical Romans' from the recycling pile

A few more figures from the recycling pile, being prepared for the HotT (Hordes of the Things) mythical Roman army. These are still standard 2 point fighting stands.


Remember these 'Balearic slingers'? They looked like they were wielding whips.. that's three bases of 'Shooters'

And if you were 'gaming in the 70s you couldn't forget the good old ever versatile Airfix Robin Hood series.. perfect for irregular archers. Again a couple of bases of 'Shooters'

Finally, another Airfix ACW Cavalry conversion.. these were intended as Gothic Medium cavalry (not sure of they were for the SWRG 3rd Edition Romans, or the Huns which were another rand Airfix conversion project.. from Airfix Napoleonic Hussars - most likely the latter, I think). Careful application of a craft knife to remove the hats, application of a 'drawing pin shield', and a 'paint' conversion.. 

Again I have left them largely as thy once were (those artist 'primitives'), rather than try to repaint in any way. I did touch up those areas where paint had flaked off arms etc, matching colours as best I could. I think they are almost 'endearing'.

More to come.. depending on the post Covid energy levels./


Friday, May 20, 2022

Recycling those Airfix Romans Romans.. who'd have thought

 This wee project has been sitting there for a while. What you see below are some of the figures from my very first ancients army, painted etc in 1975 and 1976. Yep, Airfix Roman legionaries, and cavalry. The 'light cavalry' (as thy were classified at that time) were a conversion from the old Airfix American Civil War cavalry, with Roman head swaps. The heavier cavalry were a home conversion  done either by Russell or Kevin (can't remember which of you, sorry guys). 

Anyone reading this who played ancients WRG 3rd and 4th edition with us in Ōtautahi Christchurch in the mid 70s will remember my Romans (I wasn't a very adept player).

So, these figures, now 47 years old at the time of writing (and so older than possibly many of the 'gamers reading this) have sat around in boxes all that time, having been unceremoniously pushed into retirement by their replacements from the 80s (Minifigs) and the 90s (Foundry). I couldn't bare to part with them, but what to do with them?

The answer is simple ...  a mythical Roman HotT army,  after all, the Airfix figures themselves were historically discredited decades ago (although I'm less sure about the cavalry). The heavier cavalry are very 'Greek' in appearance too, so not really correct. Anyway all of our HotT armies are 20mm, so a perfect fit.

Being in the recovery phase of Covid, I found a little bit of energy to finish a small refurb and basing for the figures, and here they are, the first of the basic 2 point fighting stands. 


The first batch

Legionaries.. some of you will remember these well from your own armies

More legionaries - these will be Blades in the HotT army

The Roman light cavalry which will count as riders. Airfix ACW cavalry, with Airfix legionary head swaps, and shields made from plasticard 

Ahh .. love those boys ..

And the Roman heavy cavalry, most probably to be knights (although arguably this could be a hero base, we'll see).


I have left them all in their 1970s garb, some with the gloss varnish thing that we did at that time.. they might be the equivalent of what the art world classifies as 'primitives'?

There will be more, including beasts, a God, and. a few other bits and pieces.. I'll keep you posted, eh

Saturday, April 30, 2022

A few photos of the start of a GWSH Trench assault game

Jon and I have been coming to grips with the trench warfare variations of Great War Spearhead. Just a few random photos of the preliminary bombardment phase of our trial.. There were to be 3 allied divisions attacking a German division, but several things we got wrong meant that the preliminary bombardment was so devastating, that there was no post bombardment play. We;'ll et that right next time. Our queries are also building a pool of clarifications for Shawn as he works on GWSH 3. 

Anyway, just a few photos of what we did do, using Jon's 10mm armies. The trench sections are my Timecast ones, the rivers and roads are Jon's Timecast scenery. The bared wire sections were scratch built by Jon.. awesome stuff!!

 













Friday, April 22, 2022

More Big Battle HotT action: napoleonic British vs VSF Turkish

 I'm not getting too many games at the moment.. Omicron has a lot to answer for,. However Andy. came across with his fantastical British napoleonic army, and I pitched my VSF Turkish army against them in a Big Battle HotT game. In case you are not familiar with BBHotT, the game is played with 72 army points, which has to be composed of three valid 24 point armies, which can then be reconfigured on the table into three commands in any way the player chooses.

The game was fought using our 20mm HotT armies.


The armies arrayed .. British on the left, Turks on the right

The Turks are defending.. this is their stronghold

Turkish aerial hero

British shooters

Andy's British napoleonic flyers.. truly inspired.. a mix of 95th rifles, and British lights

Andy used his flyers to screen his cavalry and knights (Scots Greys, of course). The Turkish aerial hero, supported by a flyer (on a magic carpet, of course), and the main hero general, attacked the flyer screen.

Things are a bit quiet on the Turkish left

British artillery facing the Turkish right

The Turkish Djin (a God) appears on the Turkish left

The Turkish aerial hero et al make progress, causing casualties on the British screen of flyers

The nTurkish left had been cautious.. the British shooters advanced and promptly eliminated the Turkish  lancers/knights

Things are pretty muddled in the centre .. that's a Turkish behemoth lower right

The Turkish airboat, supported by two flyers has overflown the British left, in preparation of an attack

They pivot and attack the British artillery in the rear

Both sides are starved of pips at this stage in the game, but casualties are mounting on the British centre

Andy pushes his right forward, sensing the opportunity presented to his shooters who now face mostly riders, although that Turkish God has launched at attack onto their rear, which they manage to repulse

The Turkish left has taken casualties from the British shooters that Andy has advanced quite aggressively

The remaining Turkish riders have withdrawn, but the Turkish God (top right) has caused some damage, attacking and eliminating a British artillery unit

The Turkish magician at the bottom of the photo has not been very active, nor very successful

The Turkish airboat and aerial hero finally get some pips and start to do some damage

On the Turkish left the riders manage to take the line of shooters in the flank, causing casualties


'Get in'!!! Mayhem in the centre

The game had seen several 'points if inflexion' where the balance had shifted. However in the last two turns things shifted quite profoundly, and British casualties caused two of the three commands to become demoralised, and battlefield honours went to the Turkish army.


This was a really great Big Battle HotT game with many twists and turns. These larger games play very differently to the smaller 24 point version of the game.

Attack into Belgium 1914

Much like elephants mating, wargames projects can be long in gestation. Murray began his 1914 Belgian division for Great War Spearhead quite...