Still pottering with the VSF Prussians for HotT, and I turned my mind to a couple of flyers. In imagining these I thought that perhaps the Prussians had stuck with the mechanical wing approach to one-man flyers rather than trying such things as rocket or jet packs. So I took a look at some da Vinci drawings, and came up with these.
Wednesday, November 19, 2025
More Prussians... flyers and hordes
Sunday, November 16, 2025
An armoured landship, did you say?
I've had an idea for an ironclad 'behemoth' for the Prussian VSF army (for Hordes of the Things) for a while now. I'd been inspired by this sort of thing, but wanted to put my own unique 'spin' on it. I ended up with this:
Saturday, November 15, 2025
Weekly wargames rhythm
The last few weeks have been a little light on the 'gaming front, as other aspects of life took precedence. However things have just started to settle back into their more usual rhythm. Last week I took part n another DBA evening at Keith's where 7 of us played a series of DBA games. I was a little too preoccupied to take any photos. You can find Keith's account of the evening here.
This week I took part in the play testing a new scenario for Adrian and Jon's next Volley and Bayonet scenario book: Seneffe, 1674. A wagon load of gold, used as bait by the Prince of Orange in order to bring the French army to battle, must be driven off the board. A very cool scenario, something very different from the usual game as forces entered the board and the battle escalated. The figures are Adrian's beautiful 15mm Dutch and French.
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| Andy's Weird World war 1 Germans and my British |
| British behemoth attacks German blade |
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| Orc knight (chariot) general about to meet his end at the hands of Murray's Dwarven blade and hero |
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| First outing for the new VSF Prussian, featuring 3 airboats (it was never going to be an easy army to use) |
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| The airboats |
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| Muray's new Ratmen airboat... an inspired piece |
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| Ratmen blades, and sider riders, all old GW figures repurpose for HotT |
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| The stronghold for Murray's Ratmen |
All in all, a nice way to ease back into the weekly 'gaming rhythm.
Wednesday, November 12, 2025
Prussian Death's Head Hussars as 'Riders'
I'd argue that few if any ideas are ever truly original, and this one most certainly isn't. It was a participant in 'The Miniature's Page' forums who made a suggestion about the incorporation of the Prussian Death's Head Hussars into the VSF Prussian army. The poster's suggestion was around a suitable idea for a hero base, but I took it onboard as a suggestion for some bases of riders.
The poster suggested that a paint conversion from the old Airfix 1/76th Hussars might work, and having a few figures left over from a project from the 1970s (yes, that's 50 years ago.... the figures are that old, and I am even older than that)). In 1975, new 'gamer on the Christchurch scene, Russell, had suggested that you could create a Hun army by the judicious application of the craft knife to Airfix Hussars, so that's what I did (it was the days of WRG Ancients 3rd Edition, and limited figures available anywhere).
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| Some of the mass of Huns that these days serve as riders for a large nomadic barbarian HotT army, but which could equally serve as Huns in DBA etc |
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| They are a bit crude, but back in the day they did the job ... |
But I digress .....
While the British Hussar figures are not accurate representations of the Prussians, this is fantasy 'gaming, so they can be anything I like, and no-one can argue. It's my imagination, my army. So here they are, three bases of HotT riders, a representation of the Death's Head Hussars.
These bases provide some land based mobility for the army over and above that provided by the three airboats. That now makes points 53 points, so 19 to go to reach the Big Battle HotT 72 points ... getting there.
Saturday, November 8, 2025
Battles of the War of the Spanish Succession: a Volley and Bayonet scenario book
I can still recall seeing the photos and reviews of those Greenwood and Ball Napoleonics, and early Peter Laing 15mm figures for the Marlburian Wars, in my monthly copies of Meccano Magazine or Military Modelling to which I subscribed as a teenager, feeling the inspiration to refight some of the battles of the period, although I only knew a few of the names at the time - Blenheim, Malplaquet. As a family we had little money, and the foreign currency and import restrictions in New Zrealand at the time were such that the very idea of buying figures from overseas was barely even a consideration, merely a dream.
My wargames career began therefore with the inevitable Airfix figures that were available from the local cycle shop, and so it went over the years. My introduction to the Volley and Bayonet rules began in 1999 when Brent introduced me to Adrian Powell, newly arrived in Aotearoa New Zealand, with this amazing array of beautifully painted 15mm figures for all sorts of 'horse and musket' sub periods.
In the decades since, we have played battles ranging from the War of the Spanish Succession to the Boxer Rebellion, all with these same rules. The capacity of the rules to absorb subtle sub period tweaks, and to give a very accurate feel of battles of each period, has in all that time never ceased to amaze me.
The hankering for the Battles of Marlborough has never really left me though, even though I still haven't assembled and painted my own army for any of the combatants.
It has therefore been a real pleasure to help Adrian and Jon to play test some of the nineteen carefully researched scenarios that they have assembled in this their first wargames scenario collaboration.
| Available here ... Volley and Bayonet Road to Glory Scenarios: Battles of the War of th Spanish Succession |
Each scenario has been carefully researched. Both authors are experienced 'gamers and researchers. Adrian has been researching and assembling scenarios for Volley and Bayonet for several decades. His career as an architect is also on show with the beautiful maps included for every scenario, each of which is a major piece of research in itself. They related to me numerous occasions in which they had had to reconcile inaccurate maps and battle accounts, referring to real life geography to assist them in getting the maps as close as seems possible to the location at which each battle occurred.
Jon brings to the table a career as a research scientist including many years of work in scientific publishing, disciplines that he has applied very effectively to this work too. They comment in the introduction "In each scenario we have attempted to represent the organisation and numbers on each side. However, for many battles accurate information is unknown and frequently contradictory. In these cases we have made some assumptions base don best available information." This is Jon the scientist speaking. As a duo, their complementary skills are clear to see in this work.
Each scenario comes with historical background, deployment suggestions, maps, and Volley and Bayonet roster sheets that can simply be copied off and used in the games. The level of detail provided also (I suspect) means that adaptation to other rules sets pitched at a similar level of operational command would be a relatively simple task.
Often when I buy scenario books and attempt to play some of the games I am left to wonder if the writers ever actually play tested their creations, so unplayable do the games seem. In this case you can rest assured that every single scenario has been play tested multiple times to ensure that a range of outcomes is possible. That's not to say that some of the battles aren't tough for one side or the other to win, but you can be assured that in every case it is possible for either side to win the encounter. As they say in the introduction "The one caveat is that our consistent aim has been to produce "games" which can be won by either side".
The table of contents giving the list of battles:
A sample map:
Whether you want a source of playable battle scenarios that range in size from medium to larger battles, or a useful historical reference to some of the basic elements of the military history of the period, this book is a winner. It is printed in colour, with a range of illustrations of both art works representing the battles of the period and photos of some of their beautifully painted figures in play. There is a second book in the writing/play testing phase right now, so keep an eye out for more of this wargaming 'lusciousness'. For 'gamers of warfare in the age of reason, this is a must.
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| One of my early childhood influences |
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| Those teenage years .. at the time, this was a hobby 'winner' |
Friday, November 7, 2025
A Prussian hero? A bit of magic?
What might a Prussian VSF 'hero' look like? Well, I guess, something like the Kaiser, who would of course receive the adulation of his subjects. The Airfix WW1 German infantry come with two officers in greatcoats, and two surrendering Germans in field caps.. what do you do with the surrendering dudes? Slice them through the midriff, and reposition the torsos so that they look as if they are bowing, paying homage.. of course. So arises the great Prussian Hero (hero as in HotT rules 'hero'). Sadly the boing figures might be mistaken for zombies... oh well ..
So that's two 4 point elements for the VSF Prussian army for HotT.
Wednesday, November 5, 2025
More Prussian VSF.. some machine guns
I've been 'pottering' away at the VSF Prussians (for Hordes of the Things - HotT), based around those Airfix 1/76th scale WW1 Germans. The box comes with a Maxim, albeit that it is not on the correct mount. However this is after all VSF, a fantasy genre, so.. who cares. I decided to use them as artillery. Why? They have a longer range than rifles, and were certainly more effective that rifles, so counting them as shooters didn't seem to reflect the impact of machine guns on the battlefield.
I also wanted something a little different in the way of a mount. I've been thinking about this for a couple of weeks, messing around with bits from the good old fashioned spares box (I'm not into 3D printing you understand, not because I'm some sort of modern day luddite, but simply because I love the challenge of creating in this more practical physical way). I came up with a solution that I liked - there was an earlier 'fail', or an earlier learning experience if you prefer, since discarded, but which lead to this solution. So, one gun on a special sled mount with armoured shield, designed to be pulled into position by some suitable tow (not modelled), and one the good old fashioned tripod.
| The two MMG 'artillery' pieces, the armoured shield sled mount nearest the camera |
| The traditional tripod mount |
The army so far is:
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