Every time we play Big Battle HotT (Hordes of the Things) I say the same thing: this game has a profoundly different feel as games go. With each side consisting of three 24 point 'commands', it is certainly different to the more tradition al 24 point game. So last night Andy and I got some figures out onto the table for a big battle bash.
I used a mix of semi historical./mythical Romans (old Airfix Romans) and some Huns as nomadic barbarians. The left and centre commands were the Romans (the left with a contingent of Celtic war band in the mix), while the right was the nomadic barbarians with two mammoths as behemoths. Our armies are created from a range of 20mm plastic figures. Many of my Romans are the very old Airfix figures, and the 'Huns' are 1970s conversions from the Airfix Napoleonic Hussars (yes, you read that correctly).
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Initial deployment, Martian/Egyptian force on the left, Romano-European force on the right |
Andy used his martians (complete with walkers) for two of his commands (right and centre) while his left was a semi-historical Egyptian force.
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Martians |
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Egyptians |
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Romans |
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Those mammoths |
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First clash on the Roman left |
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Warband attacked by Martian shooters |
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and walkers (behemoths) |
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Two units of Romans hold off the Martians in the centre. The 'Romans' (the old Airfix figures) are deployed as HotT Blades. |
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Action on the Roman right, the nomadic barbarians against the Egyptians |
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One barbarian behemoth is eliminated and the other recoils |
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The Martian right is in trouble, one shooter eliminated on the extreme left of the photo, allowing Roman 'Blades' to swing around to attack the line in the flank |
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That Martian right looking very ragged |
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Shooters play 'argy bargy' in the wood that dominates the centre, the Romans getting the better of the exchange |
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Still going in the centre |
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The nomadic barbarian command under pressure, the gaps show the losses |
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The behemoth (walker) in the Martian centre is eliminated .. shot away by the remaining artillery (its companion having been eliminated after being assaulted by the same behemoth) |
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The Martian right has become demoralised, followed soon after by their centre |
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There is little left of the Martian centre, but at the time their army melted away, the Egyptian ally on their left was still standing strong, having taken no casualties, and their opponent the nomadic barbarian command is close to demoralisation. |
This was one of those nail biting games that teetered all along the way. There were probably three specific die rolls that determined the final outcome, and it was much closer than the pictures might suggest.
But what a cracking good game..
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