"Righto chaps, listen up. Seems the bally Bosche is up to some sort of silly scientific shenanigans again.""Oh I say, suh, simply beastly I say.. simply beastly of the Bosche."
"Now now, Algy, let's not forget that we are the civilised ones here, eh? No need to bad mouth anyone, you know."
"Sorry suh. I just get a little carried away when I see anyone not playing by the rules, eh wot?"
So the scene was set and the armies of the imperial eagle and the union jack prepared to face off, the British intent on uncovering the deadly dastardly science in the strange industrial complex that rose up in front of them in the devastated landscape that was this weird world war 1. This was a HotT game played with our 20mm weird world war 1 armies, the first that Andy and I had managed for quite some time.
The British army consisted of:
1 x Blade general
1 x Behemoth
1 x Airboat
1 x Artillery
2 x Hordes
2 x Blades
3 x Shooters
The German army consisted of:
1 x Aerial hero
1 x Behemoth
4 x Hordes
2 x Blades
3 x Shooters
|
The armies face off, British nearest the camera, the strange industrial complex on the left. |
|
The airboat and the ghostly British hordes in the rear of the British deployment
|
|
British behemoth
|
|
The German behemoth flanked by ghostly German hordes, and blades
|
|
The German aerial hero
|
|
The German stronghold.. a strange mysterious UFO seen peeking out from its secret home
|
|
The German aerial hero overflies the British lines to get into the British rear
|
|
First blood to the British when in their first turn their artillery destroys the German behemoth
|
|
Andy is hindered with poor pip dice and the aerial hero is stuck behind British lines unable to move
|
|
British blade attacks the German flank, supported by the airboat
|
|
Overview of the battle as the lines clash
|
|
The German flank shooter is recoiled by the British blade, the horde similarly. The British behemoth destroys the horde to its front and pursues forward.
|
|
The German right is also under pressure
|
|
The British blade on the British right is recoiled by German shooting
|
|
British blade destroyed by a ghostly horde supported by a blade
|
|
The British behemoth is under pressure from the German general (blade) and another blade, one of several attacks that it survived
|
|
The airboat supports yet another successful attack against a German horde
|
|
The German aerial hero finally gets some pips and first destroys a British horde that had pinned it in place
|
|
The aerial hero then goes on to attack the British artillery
|
|
A Germanic horde reappears |
|
However the German left flank takes further casualties
|
|
But the aerial hero destroys the British artillery
|
|
The German Blade general attacks the British behemoth from the front supported by the aerial hero which makes an attack from the rear
|
|
Vicious combat
|
|
The German general is eliminated, and the game is over
|
What a great game.. Andy created some serious pressure against the British centre (the behemoth) and I only managed a 'get out of jail' with a couple of lucky die rolls. Andy was also hindered by three low PIP die roles on turns 2, 3, and 4, which meant he could not take advantage of having positioned his aerial hero in my rear.
All in all, one of those games that went to the wire. It could have gone either way.
No comments:
Post a Comment