Our week and a half of DBA saw another game tonight, this time a Roman vs Early german game, using my 20/25mm armies. These haven't seen any genuine ancients action for a long time. These days they typically double as HotT armies.
 |
Nick was 'defending' using the Early Germans, and chose a river as one of his terrain pieces. This deployment resulted |
 |
The Roman left |
 |
The German 'solid warband' were deployed double ranked in their centre/left |
 |
The Roman general deployed with two unit of blade as the reserve |
 |
German light troops/psiloi advanced through the forest |
 |
The Roman front line pushed forward possibly a little too enthusiastically trying to gain the advantage of the high ground. With a single PIP roll, I advanced the front line when perhaps I shouldn't |
 |
The German warband and cavalry charge in |
 |
The Roman Bow are recoiled, the German centre holds against the knights and kills a unit of blade, while a unit of German psiloi is killed centre left in the photo |
 |
Another unit of Roman blade on their extreme right is killed |
 |
On the Roman left their mounted troops clash, the German cavalry general recoiling the Numidian Light Horse |
 |
The Roman knights kill a unit of warband |
 |
The warband attack the Roman Bow, lapping around their flank the bow survive with a drawn combat |
 |
The knights break through |
 |
The reserve takes the flank pressure off the Bow |
 |
The knights break out and destroy a unit of warband in the rear |
The game went the way of the Romans, although there was as always quiet an element of luck. Nick's warband didn't win the number of combats against the blade that he ought to have despite some clever manoeuvring. A number of 6:1 and 6:2 die rolls in my favour gave me several 'get out of jail' moments. Nick's choice of a river was clever. It allowed him to reduce his frontage and double rank the warband, adding an extra combat factor when fighting against foot.
This won't be the last game before Nick heads back home.
No comments:
Post a Comment