Andy and I got together for our second game of Warpath, again using our 6mm Epic armies. My 'Space Marines' counted as Enforcers, while Andy's Eldar counted as GCPS. We used a table 5' long, with 2000 point armies, playing the 'Ambush' scenario.
The 2000 points allowed us to add in some additional unit types.. vehicles and aircraft in particular.
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The battlefield seen from the Enforcers' deployment edge. The Enforcers air support (carrying an assault team) was deployed on the opposite edge |
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GCPS Marines deployed behind the ridge, striders atop the high ground |
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GCPS Autocannon |
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Armour... a Lancer battle tank - eeek |
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More GCPS Marines |
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Enforcers Heavy Weapons unit |
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Enforcer Strider |
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The Enforcers pushes a team forward into a copse on the left, but were then assaulted by a unit of striders.The Enforcers lost one team and the other was pushed back out of the woods, into the open |
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One GCPS armoured vehicle pushed forward to engage the Enforcer strider |
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The Strider survived the attack but carried a number of suppressions |
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However a Weapons team using AT missiles managed to destroy the GCPS armour |
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The Enforcers air support came in, conducting a strafing run... |
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And it just kept getting worse for these guys who also took fire form an Enforcer unit |
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Next turn a second strafing run caused moire mayhem.., |
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The striders atop the high ground also took fire |
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A unit of snipers on the GCPS left flank started to take concentrated fire |
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Meanwhile on the Enforcers' left flank, a heavy weapons unit, and the remaining team form the unit assaulted in the woods, find themselves in the open, and taking very heavy fire. |
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The heavy weapons unit loses a team |
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Enforcers occupy a small village in the centre |
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The GCPS left flank is devastated, the striders destroyed, and the unit of Marines behind the high ground now coming under pressure. The aerial assault team uses its anti grav equipment to complete a drop from the Accuser Interceptor to add to the pressure. The dead Lancer battle tank can be seen lower centre |
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The remaining team from the Marines unit faces devastating fire |
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The second Lancer Battle Tank deployed on the GCPS right flank takes AT fire, but has already caused mayhem amongst the Enforcer units |
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The Marine son the GCPS left are about to be assaulted by an Enforcer unit, IF they survive the fire. |
The battle ended in a major victory for the Enforcers with over double the VPs of the GCPS. We are getting the hang of this, although this was the result of only three turns, remembering that each unit activation 'feels like a whole turn in itself'. We are getting faster, but a couple of new parts of the rules took a little thinking about.
Still, an interesting game, with layers developing as you vary troop types, objectives, and weapons systems.
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